CORVALLIS, Ore., Sept. 06, 2022 (GLOBE NEWSWIRE)
Today, Essential Education, a premier leader in innovative learning solutions for adult education, and MindPlay Education, a cutting-edge educational software for individualized learning, announced the integration of the MindPlay Virtual Reading Coach to Essential Education’s learning programs. This collaboration delivers a virtual reading program to adult learners that adapts to their reading level and provides remediation and acceleration in phonics, grammar, fluency, comprehension, and phonemic awareness. While the current MindPlay Virtual Reading Coach is developed for K-12 instruction, this partnership will bring an updated version specifically created for adult learners called MindPlay Ultra.
Integration of MindPlay Virtual Reading Coach to Essential Education’s Learning Programs
“Essential Education is always eager to tackle the challenges in adult education. We are excited to bring the field an incredible resource with MindPlay’s content and learning pathway,” said Dan Griffith, President of Essential Education’s Educator Division. “By integrating MindPlay directly into our platform, we are making learning easier and more robust for students while providing teachers effective tools to simplify their instruction. The better a person can read and interpret what they’ve read, the better their life will be on all levels. And that is, fundamentally, our mission at Essential Education.”
Adaptive Learning System for Adult Learners
Through Essential Education’s platform, MindPlay Ultra lessons are delivered by an online reading coach, requiring minimal involvement of the teacher. This adaptive learning system tracks students’ progress individually to identify exactly what they need to work on to quickly improve their reading skills. The MindPlay Ultra will be offered in addition to Essential Education’s reading materials to enhance their reading comprehension and experience. Teachers will have access to the student data to bring them personalized instruction in an interactive and engaging online learning environment. The result is that each student is guided carefully through the exact pathway they need to become successful readers.
Partnership with Essential Education
“MindPlay is honored to partner with the premier adult education provider, Essential Education. Their passion for helping adult learners reach their goals is exactly what we hoped to find in a partner,” said Michael Ritchie, President of MindPlay. “With their expertise in the field and commitment to learners and educators, we believe we can significantly impact people across the world who are seeking to better themselves and provide a more stable future for their families.”
About Essential Education
Since 2002, Essential Education has helped over 2.5 million people reach their life goals with a revolutionary online learning system and print materials. From comprehensive programs for low-level adult basic education to innovative preparation for high school equivalency tests and core workforce readiness skills, their award-winning solutions have changed the way adults are being educated. All programs are designed to help educators achieve the success they dream about by providing a guided pathway for each student that supports both in-person and virtual learning environments. For more information on Essential Education, visit essentialed.com/educators.
About MindPlay
For over 40 years, MindPlay Education has been providing learning content to educators and families. They are committed to developing educational software to make learning accessible to everyone. With every passing year, that commitment has only grown stronger. MindPlay continues to pave the way, transforming learning through cutting-edge, adaptive technology that creates individualized learning solutions for everyone. MindPlay Education is headquartered in Tucson, Arizona, and was originally founded as a development company for educational publishers. In 1986, founder Judith Bliss created a self-published line of software called MindPlay, and the company has been focused on delivering Software as a Service ever since. To learn more about MindPlay Education, visit mindplay.com.
Contact Information
Press Contact
Dannielle Doyle
Chief Marketing Officer
Essential Education
dannielle@essentialed.com
Phone: (541) 225-5415
Website: essentialed.com/educators
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SDGs, Targets, and Indicators
1. Which SDGs are addressed or connected to the issues highlighted in the article?
- SDG 4: Quality Education
The article discusses the integration of the MindPlay Virtual Reading Coach into Essential Education’s learning programs. This collaboration aims to provide adult learners with a virtual reading program that adapts to their reading level and improves their reading skills. By addressing the need for quality education and literacy skills, this initiative aligns with SDG 4.
2. What specific targets under those SDGs can be identified based on the article’s content?
- Target 4.6: By 2030, ensure that all youth and a substantial proportion of adults, both men and women, achieve literacy and numeracy.
The integration of the MindPlay Virtual Reading Coach into Essential Education’s learning programs aims to improve the reading skills of adult learners. By providing personalized instruction and adaptive learning, the initiative contributes to achieving Target 4.6 of ensuring literacy for adults.
3. Are there any indicators mentioned or implied in the article that can be used to measure progress towards the identified targets?
- Progress tracking of individual students’ reading skills improvement.
- Access to student data for personalized instruction.
The article mentions that the MindPlay Ultra, integrated into Essential Education’s platform, tracks students’ progress individually to identify areas for improvement in their reading skills. This progress tracking can serve as an indicator to measure the effectiveness of the program in achieving Target 4.6. Additionally, teachers having access to student data for personalized instruction indicates a focus on individualized learning and can be used as an indicator of progress towards the target.
Table: SDGs, Targets, and Indicators
SDGs | Targets | Indicators |
---|---|---|
SDG 4: Quality Education | Target 4.6: By 2030, ensure that all youth and a substantial proportion of adults, both men and women, achieve literacy and numeracy. |
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Source: globenewswire.com